愛碼工作室
AIMA Studios
Tools
Introduction
Updated on August 28, 2021.
We will use any tools in order to publish the games. Tools could be software or media. We will teach you how to use those tools if possible. I try to update the latest website for you. However, please confirm yourself in case their websites changed. For your convenience, I list the software I mainly used as follows:
Unity
Blender
Mixamo
Adobe Photoshop
https://www.adobe.com/ca/products/photoshop.html
AutoDesk 3dsMax and Maya
App Store Connect (For iOS Developers)
https://appstoreconnect.apple.com
Developer (For iOS Developers)
Xcode (From iOS Developers)
https://developer.apple.com/xcode
Note: Highly NOT recommend using the beta version.
Terminal
(Built-In App in Macbook Pro or any other Mac that has it)
Google Play Console (For Developers)
https://play.google.com/console/developers
Android studio
https://developer.android.com/studio
Microsoft Visual Studio Community 2019
https://visualstudio.microsoft.com/zh-hant/free-developer-offers
Note: Highly recommend downloading through Unity for your version like 2019 or 2017.
Oculus Quest 2 (VR - Oculus Link)
Oculus For Developers (VR - Oculus Quest 2)
Steam VR
https://store.steampowered.com/app/250820/SteamVR
Photon Engine (For Multiplayer Games Development)
Unreal
https://www.unrealengine.com/en-US/unreal
Character Creator 3
https://www.reallusion.com/character-creator
Daz 3D
https://www.daz3d.com/homepage
Pixologic: ZBrush
Cinema 4D - Maxon
https://www.maxon.net/en/cinema-4d
Metasequoia
DaVinci Resolve
https://www.blackmagicdesign.com/products/davinciresolve/
Youtube
Unity Play
OBS Studio
DTM8818
https://www.youtube.com/c/DTM8818
DTM3DS
https://www.youtube.com/channel/UChG68auINVvS3FkOQESoWIg
AIMA Studios
https://www.youtube.com/channel/UCjxatg_Cr9XhW9u2X6MSGNQ/about